
Fallen units in battle will be taken to the Emergency Center for urgent healing
| Base Stats |
|---|
| Max capacity – 28860 |
Description
The Emergency Center is a special utility building designed to passively heal a limited number of severely wounded troops who would otherwise die during battles. It cannot be upgraded and does not provide combat power or economic benefits. Despite this, it plays a vital role in reducing troop loss during combat by offering automatic partial recovery over time. The center can hold up to 28,860 troops, which are gradually healed.
Upgrade Requirements

Please note: the build times listed below assume no building bonuses are active, such as those from technologies, alliance technologies, or VIP perks. While we cannot predict your build time, it will likely be less.
This building cannot be upgraded.
| Level | 🧱 Iron | 🪵 Wood | ⚡ Power | ⏱️ Time |
|---|---|---|---|---|
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Benefits & Combat Power per Level
This table shows the passive healing capacity of the Emergency Center. It does not provide combat power or level-based progression.
| Level | 🩹 Max Healing Capacity | ⚔️ Combat Power |
|---|---|---|
| 1 | 28,860 | – |
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